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* | Added thermal config mode... but I'm not sure if it's the right UI for this ...Selene ToyKeeper2017-08-283-3/+45
* | Added beacon mode and beacon config mode.Selene ToyKeeper2017-08-282-10/+83
* | UI description up-to-date now.Selene ToyKeeper2017-08-271-13/+20
* | Fixed a bug where sometimes the light wouldn't respond for a second or so aft...Selene ToyKeeper2017-08-271-0/+4
* | Use different speed values for party and tactical strobes.Selene ToyKeeper2017-08-271-11/+13
* | Fixed bug: double-click from off didn't *really* go to the top of the ramp.Selene ToyKeeper2017-08-271-1/+1
* | Remembered to put the thermal ceiling back at a sane value.Selene ToyKeeper2017-08-272-2/+7
* | Added bike flasher.Selene ToyKeeper2017-08-272-24/+63
* | Adjusted default 2-channel 150-step ramp to start at 1/255.Selene ToyKeeper2017-08-271-1/+6
* | Now remembers ramp and strobe settings after battery change.Selene ToyKeeper2017-08-272-19/+48
* | Made ramp config mode significantly easier to use.Selene ToyKeeper2017-08-272-59/+50
* | Ramp config mode actually works now...Selene ToyKeeper2017-08-274-23/+196
* | Reduced ROM size, simplified logic, made sure discrete ramp won't overflow ou...Selene ToyKeeper2017-08-271-53/+27
* | Made discrete ramping to work significantly better.Selene ToyKeeper2017-08-272-22/+89
* | Added TICKS_PER_SECOND because it's handy to avoid hardcoding the WDT speed i...Selene ToyKeeper2017-08-271-0/+2
* | Started on Anduril, a Narsil-inspired UI.Selene ToyKeeper2017-08-272-0/+532
* | Made it easier to configure the maximum number of clicks it'll try to count i...Selene ToyKeeper2017-08-271-1/+57
* | Revert DarkHorse back to no wear-levelling.Selene ToyKeeper2017-08-261-15/+15
* | Made wear-levelling work. Takes a bunch of extra ROM though.Selene ToyKeeper2017-08-263-21/+63
* | Added eeprom load/save API (no wear levelling yet), verified it works in Dark...Selene ToyKeeper2017-08-265-1/+179
* | Replaced bare config errors with the preprocessor's intended method of throwi...Selene ToyKeeper2017-08-261-2/+2
* | Avoid suspending at weird times by deferring the call to standby mode.Selene ToyKeeper2017-08-262-24/+32
* | Fixed bug: strobes could interfere with hold-from-off next time light was used.Selene ToyKeeper2017-08-261-20/+24
* | Made DarkHorse always start at low when holding the button, like a real Zebra...Selene ToyKeeper2017-08-261-24/+19
* | Forgot to handle beacon/strobe in LVP earlier.Selene ToyKeeper2017-08-261-7/+4
* | Added beacons/strobes to DarkHorse.Selene ToyKeeper2017-08-263-7/+64
* | Removed ancient unfinished version of DarkHorse.Selene ToyKeeper2017-08-262-317/+0
* | Forgot to wrap one line for making thermal regulation optional.Selene ToyKeeper2017-08-261-0/+2
* | Added DarkHorse, a clone of the ZebraLight UI.Selene ToyKeeper2017-08-261-0/+290
* | Added a temperature check mode to ramping-ui, mostly for testing purposes.Selene ToyKeeper2017-08-261-0/+19
* | Made 4bar and 8bar battcheck styles work.Selene ToyKeeper2017-08-255-5/+21
* | Added battcheck mode to ramping-ui. It's bigger than I had hoped. :(Selene ToyKeeper2017-08-258-3/+209
* | Started on some documentation, spaghetti-monster.txt.Selene ToyKeeper2017-08-244-32/+285
* | Added loop() to API, executes constantly.Selene ToyKeeper2017-08-247-35/+84
* | Fixed repeating blinks at ends of ramp -- only blinks once now.Selene ToyKeeper2017-08-241-4/+10
* | Don't send underheat warnings when LVP is active. The signals conflict.Selene ToyKeeper2017-08-241-5/+5
* | Set default brightness to max 7135 level.Selene ToyKeeper2017-08-241-9/+16
* | Made ramping UI able to toggle between smooth and discrete ramping with 4 cli...Selene ToyKeeper2017-08-242-5/+40
* | Added a ramping UI example.Selene ToyKeeper2017-08-246-6/+404
* | Added thermal regulation to SpaghettiMonster / Baton.Selene ToyKeeper2017-08-234-9/+206
* | Made Baton a little easier to read:Selene ToyKeeper2017-08-231-12/+13
* | Added LVP to Baton UI. Was super easy.Selene ToyKeeper2017-08-231-1/+13
* | Added missing returns, made strobe-from-off use memorized strobe speed,Selene ToyKeeper2017-08-191-2/+5
* | Baton: Strobe should be full-power.Selene ToyKeeper2017-08-191-3/+3
* | Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...Selene ToyKeeper2017-08-1915-734/+1128
* | Extra debouncing in PCINT (don't emit event if push was rejected).Selene ToyKeeper2017-08-193-29/+17
* | Fixed momentary UI (API changed a little).Selene ToyKeeper2017-08-191-1/+1
* | Improved memory handling in FSM Baton.Selene ToyKeeper2017-08-191-22/+36
* | Fixed unreliability of short-click detection.Selene ToyKeeper2017-08-193-11/+25
* | Added unfinished UI similar to Olight Baton series.Selene ToyKeeper2017-08-193-68/+267