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path: root/hwdef-BLF_LT1.h (follow)
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* switched the rest of FSM + Anduril to use SPDX license headersSelene ToyKeeper2023-04-171-5/+5
| | | | | | | instead of full GPL headers (or all too often, nothing at all) There are a few "FIXME" entries where I'm not sure about the correct copyright.
* applied new phase-hack flags to other builds where relevantSelene ToyKeeper2022-04-141-0/+3
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* added "200%" turbo on tint-ramping lights: D4S and LT1Selene ToyKeeper2021-10-311-2/+2
| | | | | | | | | | Normal ramp from 0% to 100% power on levels 1 to 130, then 101% to 200% power at levels 131 to 150 using both channels at maximum for turbo. When either channel would go over 100%, the extra spills over to the other channel.
* got BLF LT1 working again, using new tint-ramping codeSelene ToyKeeper2021-09-081-10/+44
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* copied Q8 hwdef to LT1 so I can improve itSelene ToyKeeper2021-09-081-0/+21