aboutsummaryrefslogtreecommitdiff
path: root/spaghetti-monster/darkhorse.c (follow)
Commit message (Expand)AuthorAgeFilesLines
* Reorganized FSM files, one dir per UI.Selene ToyKeeper2017-08-301-378/+0
* Replaced FSM_*_LAYOUT with FSM_*_DRIVER because I think it makes more sense.Selene ToyKeeper2017-08-301-1/+1
* Revert DarkHorse back to no wear-levelling.Selene ToyKeeper2017-08-261-15/+15
* Made wear-levelling work. Takes a bunch of extra ROM though.Selene ToyKeeper2017-08-261-15/+15
* Added eeprom load/save API (no wear levelling yet), verified it works in Dark...Selene ToyKeeper2017-08-261-1/+36
* Avoid suspending at weird times by deferring the call to standby mode.Selene ToyKeeper2017-08-261-24/+28
* Fixed bug: strobes could interfere with hold-from-off next time light was used.Selene ToyKeeper2017-08-261-20/+24
* Made DarkHorse always start at low when holding the button, like a real Zebra...Selene ToyKeeper2017-08-261-24/+19
* Forgot to handle beacon/strobe in LVP earlier.Selene ToyKeeper2017-08-261-7/+4
* Added beacons/strobes to DarkHorse.Selene ToyKeeper2017-08-261-6/+57
* Forgot to wrap one line for making thermal regulation optional.Selene ToyKeeper2017-08-261-0/+2
* Added DarkHorse, a clone of the ZebraLight UI.Selene ToyKeeper2017-08-261-0/+290