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path: root/spaghetti-monster/fsm-standby.c (follow)
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* switched the rest of FSM + Anduril to use SPDX license headersSelene ToyKeeper2023-04-171-22/+5
* added a compile option for USE_LOWPASS_WHILE_ASLEEP,Selene ToyKeeper2021-12-081-0/+2
* attempt to fix laggy voltage readings right after waking, on FW3ASelene ToyKeeper2020-08-231-4/+4
* merged some misc fixes from pakutrai, cleaned up comments, removed unused sym...Selene ToyKeeper2020-03-161-4/+0
* rewrote ADC code to use a continuous lowpass system on all measurements, to e...Selene ToyKeeper2020-01-291-2/+6
* fixed unintentional wakeup right after going to sleepSelene ToyKeeper2019-11-201-2/+2
* fixed issue where button-press-during-sleep could occasionally cause a rebootSelene ToyKeeper2019-11-181-3/+7
* refactored how interrupts work...Selene ToyKeeper2019-11-141-4/+15
* merged a sanitized copy of the Emisar D4v2 branch; history summarized below:Selene ToyKeeper2019-08-051-0/+2
* Changed halfsleep mode to TICK_DURING_STANDBY. Added blinking indicator LED ...Selene ToyKeeper2018-06-171-17/+11
* Implemented halfsleep mode.Selene ToyKeeper2018-06-171-7/+31
* Debouncing finally works (at least, it does on my two test hosts).Selene ToyKeeper2017-12-121-1/+1
* Greatly improved button debouncing. Helps a lot on FW3A and my light saber.Selene ToyKeeper2017-12-111-0/+1
* Rearranged some build options and made sure the build still works if some are...Selene ToyKeeper2017-09-281-0/+2
* Added idle_mode() for slightly lower power use without turning off any regula...Selene ToyKeeper2017-09-241-0/+17
* Reworked thermal regulation.Selene ToyKeeper2017-09-091-0/+5
* Made event handling a bit more reliable while asleep.Selene ToyKeeper2017-08-301-1/+3
* Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...Selene ToyKeeper2017-08-191-0/+53