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spaghetti-monster
/
fsm-standby.c
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Author
Age
Files
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*
fixed issue where button-press-during-sleep could occasionally cause a reboot
Selene ToyKeeper
2019-11-18
1
-3
/
+7
*
refactored how interrupts work...
Selene ToyKeeper
2019-11-14
1
-4
/
+15
*
merged a sanitized copy of the Emisar D4v2 branch; history summarized below:
Selene ToyKeeper
2019-08-05
1
-0
/
+2
*
Changed halfsleep mode to TICK_DURING_STANDBY. Added blinking indicator LED ...
Selene ToyKeeper
2018-06-17
1
-17
/
+11
*
Implemented halfsleep mode.
Selene ToyKeeper
2018-06-17
1
-7
/
+31
*
Debouncing finally works (at least, it does on my two test hosts).
Selene ToyKeeper
2017-12-12
1
-1
/
+1
*
Greatly improved button debouncing. Helps a lot on FW3A and my light saber.
Selene ToyKeeper
2017-12-11
1
-0
/
+1
*
Rearranged some build options and made sure the build still works if some are...
Selene ToyKeeper
2017-09-28
1
-0
/
+2
*
Added idle_mode() for slightly lower power use without turning off any regula...
Selene ToyKeeper
2017-09-24
1
-0
/
+17
*
Reworked thermal regulation.
Selene ToyKeeper
2017-09-09
1
-0
/
+5
*
Made event handling a bit more reliable while asleep.
Selene ToyKeeper
2017-08-30
1
-1
/
+3
*
Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...
Selene ToyKeeper
2017-08-19
1
-0
/
+53