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spaghetti-monster
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fsm-wdt.c
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Age
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*
Fixed the sleep tick counter wrapping around to 0 instead of 32768.
Selene ToyKeeper
2018-11-11
1
-1
/
+3
*
Several fixes...
Selene ToyKeeper
2018-11-11
1
-8
/
+15
*
Rewrote the event system to use a single byte for each event instead of an ar...
Selene ToyKeeper
2018-11-11
1
-21
/
+17
*
Changed halfsleep mode to TICK_DURING_STANDBY. Added blinking indicator LED ...
Selene ToyKeeper
2018-06-17
1
-7
/
+16
*
Implemented halfsleep mode.
Selene ToyKeeper
2018-06-17
1
-0
/
+17
*
Work around issues related to ADC interrupt auto-triggering itself.
Selene ToyKeeper
2018-01-24
1
-2
/
+2
*
Debouncing finally works (at least, it does on my two test hosts).
Selene ToyKeeper
2017-12-12
1
-31
/
+7
*
Greatly improved button debouncing. Helps a lot on FW3A and my light saber.
Selene ToyKeeper
2017-12-11
1
-2
/
+31
*
Added reversing to Anduril. Made EV_tick always send 0 while in "hold" state.
Selene ToyKeeper
2017-09-28
1
-3
/
+8
*
Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...
Selene ToyKeeper
2017-08-19
1
-0
/
+107