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2023-11-02reorganized project files (part 1)Selene ToyKeeper1-75/+0
2023-07-10refactored how channel modes are defined, and converted emisar-2ch buildSelene ToyKeeper1-0/+2
2023-04-17switched the rest of FSM + Anduril to use SPDX license headersSelene ToyKeeper1-15/+7
2019-08-05merged a sanitized copy of the Emisar D4v2 branch; history summarized below:Selene ToyKeeper1-0/+1
2019-07-26merged a sanitized copy of the Emisar D4v2 branch; history summarized below:Selene ToyKeeper1-0/+1
2018-06-23Moved pseudo_rand() into its own header, and made it gather entropy from ADC ...Selene ToyKeeper1-0/+2
2017-09-09Made "off" mode more vigilant about staying off.Selene ToyKeeper1-3/+0
2017-08-26Added eeprom load/save API (no wear levelling yet), verified it works in Dark...Selene ToyKeeper1-0/+6
2017-08-25Added battcheck mode to ramping-ui. It's bigger than I had hoped. :(Selene ToyKeeper1-0/+2
2017-08-24Started on some documentation, spaghetti-monster.txt.Selene ToyKeeper1-2/+4
2017-08-24Added loop() to API, executes constantly.Selene ToyKeeper1-1/+3
2017-08-24Added a ramping UI example.Selene ToyKeeper1-0/+2
2017-08-19Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...Selene ToyKeeper1-734/+17
2017-08-19Extra debouncing in PCINT (don't emit event if push was rejected).Selene ToyKeeper1-13/+7
2017-08-19Fixed unreliability of short-click detection.Selene ToyKeeper1-4/+13
2017-08-19Added unfinished UI similar to Olight Baton series.Selene ToyKeeper1-59/+103
2017-08-19Renamed from RoundTable to SpaghettiMonster (FSM).Selene ToyKeeper1-2/+3
2017-08-19Added missing GPL header, fixed typo, fixed missing return.Selene ToyKeeper1-0/+23
2017-08-19Made LVP work.Selene ToyKeeper1-36/+163
2017-08-18First RoundTable example actually works (simple momentary 1-mode UI).Selene ToyKeeper1-135/+354
2017-08-18Some early ideas for Round Table. Nothing close to compile-able yet.Selene ToyKeeper1-0/+367