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*
Made wear-levelling work. Takes a bunch of extra ROM though.
Selene ToyKeeper
2017-08-26
3
-21
/
+63
*
Added eeprom load/save API (no wear levelling yet), verified it works in Dark...
Selene ToyKeeper
2017-08-26
5
-1
/
+179
*
Avoid suspending at weird times by deferring the call to standby mode.
Selene ToyKeeper
2017-08-26
2
-24
/
+32
*
Fixed bug: strobes could interfere with hold-from-off next time light was used.
Selene ToyKeeper
2017-08-26
1
-20
/
+24
*
Made DarkHorse always start at low when holding the button, like a real Zebra...
Selene ToyKeeper
2017-08-26
1
-24
/
+19
*
Forgot to handle beacon/strobe in LVP earlier.
Selene ToyKeeper
2017-08-26
1
-7
/
+4
*
Added beacons/strobes to DarkHorse.
Selene ToyKeeper
2017-08-26
3
-7
/
+64
*
Forgot to wrap one line for making thermal regulation optional.
Selene ToyKeeper
2017-08-26
1
-0
/
+2
*
Added DarkHorse, a clone of the ZebraLight UI.
Selene ToyKeeper
2017-08-26
1
-0
/
+290
*
Added a temperature check mode to ramping-ui, mostly for testing purposes.
Selene ToyKeeper
2017-08-26
1
-0
/
+19
*
Made 4bar and 8bar battcheck styles work.
Selene ToyKeeper
2017-08-25
5
-5
/
+21
*
Added battcheck mode to ramping-ui. It's bigger than I had hoped. :(
Selene ToyKeeper
2017-08-25
8
-3
/
+209
*
Started on some documentation, spaghetti-monster.txt.
Selene ToyKeeper
2017-08-24
4
-32
/
+285
*
Added loop() to API, executes constantly.
Selene ToyKeeper
2017-08-24
7
-35
/
+84
*
Fixed repeating blinks at ends of ramp -- only blinks once now.
Selene ToyKeeper
2017-08-24
1
-4
/
+10
*
Don't send underheat warnings when LVP is active. The signals conflict.
Selene ToyKeeper
2017-08-24
1
-5
/
+5
*
Set default brightness to max 7135 level.
Selene ToyKeeper
2017-08-24
1
-9
/
+16
*
Made ramping UI able to toggle between smooth and discrete ramping with 4 cli...
Selene ToyKeeper
2017-08-24
2
-5
/
+40
*
Added a ramping UI example.
Selene ToyKeeper
2017-08-24
6
-6
/
+404
*
Added thermal regulation to SpaghettiMonster / Baton.
Selene ToyKeeper
2017-08-23
4
-9
/
+206
*
Made Baton a little easier to read:
Selene ToyKeeper
2017-08-23
1
-12
/
+13
*
Added LVP to Baton UI. Was super easy.
Selene ToyKeeper
2017-08-23
1
-1
/
+13
*
Added missing returns, made strobe-from-off use memorized strobe speed,
Selene ToyKeeper
2017-08-19
1
-2
/
+5
*
Baton: Strobe should be full-power.
Selene ToyKeeper
2017-08-19
1
-3
/
+3
*
Completely reorganized SpaghettiMonster code into smaller logical pieces: fsm...
Selene ToyKeeper
2017-08-19
15
-734
/
+1128
*
Extra debouncing in PCINT (don't emit event if push was rejected).
Selene ToyKeeper
2017-08-19
3
-29
/
+17
*
Fixed momentary UI (API changed a little).
Selene ToyKeeper
2017-08-19
1
-1
/
+1
*
Improved memory handling in FSM Baton.
Selene ToyKeeper
2017-08-19
1
-22
/
+36
*
Fixed unreliability of short-click detection.
Selene ToyKeeper
2017-08-19
2
-10
/
+24
*
Added unfinished UI similar to Olight Baton series.
Selene ToyKeeper
2017-08-19
2
-59
/
+260
*
Renamed from RoundTable to SpaghettiMonster (FSM).
Selene ToyKeeper
2017-08-19
3
-0
/
+848