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// Emisar D4K 3-channel hwdef
// Copyright (C) 2023 Selene ToyKeeper
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "spaghetti-monster/anduril/channel-modes.h" //for circular_tint_3h()
#include "chan-rgbaux.c"
void set_level_main2(uint8_t level);
void set_level_led3(uint8_t level);
void set_level_led4(uint8_t level);
void set_level_all(uint8_t level);
void set_level_led34a_blend(uint8_t level);
void set_level_led34b_blend(uint8_t level);
void set_level_hsv(uint8_t level);
void set_level_auto3(uint8_t level);
bool gradual_tick_main2(uint8_t gt);
bool gradual_tick_led3(uint8_t gt);
bool gradual_tick_led4(uint8_t gt);
bool gradual_tick_all(uint8_t gt);
bool gradual_tick_led34a_blend(uint8_t gt);
bool gradual_tick_led34b_blend(uint8_t gt);
bool gradual_tick_hsv(uint8_t gt);
bool gradual_tick_auto3(uint8_t gt);
Channel channels[] = {
{ // main 2 LEDs only
.set_level = set_level_main2,
.gradual_tick = gradual_tick_main2,
.has_args = 0
},
{ // 3rd LED only
.set_level = set_level_led3,
.gradual_tick = gradual_tick_led3,
.has_args = 0
},
{ // 4th LED only
.set_level = set_level_led4,
.gradual_tick = gradual_tick_led4,
.has_args = 0
},
{ // all channels, tied together (equal amounts, max power)
.set_level = set_level_all,
.gradual_tick = gradual_tick_all,
.has_args = 0
},
{ // 3rd + 4th LEDs, manual blend (max "100%" power) (8/16/16)
.set_level = set_level_led34a_blend,
.gradual_tick = gradual_tick_led34a_blend,
.has_args = 1
},
{ // 3rd + 4th LEDs, manual blend (max "100%" power) (16/16/8)
.set_level = set_level_led34b_blend,
.gradual_tick = gradual_tick_led34b_blend,
.has_args = 1
},
{ // 3ch blend (HSV style)
.set_level = set_level_hsv,
.gradual_tick = gradual_tick_hsv,
.has_args = 1
},
{ // 3ch auto blend (red-warm-cool style, led4-led3-main2)
.set_level = set_level_auto3,
.gradual_tick = gradual_tick_auto3,
.has_args = 0
},
RGB_AUX_CHANNELS
};
// HSV mode needs a different 3H handler
StatePtr channel_3H_modes[NUM_CHANNEL_MODES] = {
NULL, NULL, NULL, NULL,
NULL, NULL, circular_tint_3h, NULL,
};
void set_level_zero() {
// turn off all LEDs
MAIN2_ENABLE_PORT &= ~(1 << MAIN2_ENABLE_PIN);
LED3_ENABLE_PORT &= ~(1 << LED3_ENABLE_PIN );
LED4_ENABLE_PORT &= ~(1 << LED4_ENABLE_PIN );
MAIN2_PWM_LVL = 0;
LED3_PWM_LVL = 0;
LED4_PWM_LVL = 0;
PWM_CNT = 0;
PWM_TOP = PWM_TOP_INIT;
}
// LEDs 1+2 are 8-bit
// this 8-bit channel may be LEDs 1+2 or LED 4, depending on wiring
void set_level_main2(uint8_t level) {
LED3_ENABLE_PORT &= ~(1 << LED3_ENABLE_PIN ); // turn off unused LEDs
LED4_ENABLE_PORT &= ~(1 << LED4_ENABLE_PIN ); // turn off unused LEDs
MAIN2_ENABLE_PORT |= (1 << MAIN2_ENABLE_PIN);
MAIN2_PWM_LVL = PWM_GET8(pwm1_levels, level);
}
// LED 3 is 16-bit
void set_level_led3(uint8_t level) {
MAIN2_ENABLE_PORT &= ~(1 << MAIN2_ENABLE_PIN); // turn off unused LEDs
LED4_ENABLE_PORT &= ~(1 << LED4_ENABLE_PIN ); // turn off unused LEDs
LED3_ENABLE_PORT |= (1 << LED3_ENABLE_PIN);
LED3_PWM_LVL = PWM_GET16(pwm2_levels, level);
uint16_t top = PWM_GET16(pwm_tops, level);
while(actual_level && (PWM_CNT > (top - 32))) {}
PWM_TOP = top;
if (! actual_level) PWM_CNT = 0;
}
// this 16-bit channel may be LED 4 or LEDs 1+2, depending on wiring
void set_level_led4(uint8_t level) {
MAIN2_ENABLE_PORT &= ~(1 << MAIN2_ENABLE_PIN); // turn off unused LEDs
LED3_ENABLE_PORT &= ~(1 << LED3_ENABLE_PIN ); // turn off unused LEDs
// gotta turn on the opamp before light can come out
LED4_ENABLE_PORT |= (1 << LED4_ENABLE_PIN);
LED4_PWM_LVL = PWM_GET16(pwm2_levels, level);
// pulse frequency modulation, a.k.a. dynamic PWM
uint16_t top = PWM_GET16(pwm_tops, level);
// wait to sync the counter and avoid flashes
while(actual_level && (PWM_CNT > (top - 32))) {}
PWM_TOP = top;
// force reset phase when turning on from zero
// (because otherwise the initial response is inconsistent)
if (! actual_level) PWM_CNT = 0;
}
void set_level_all(uint8_t level) {
MAIN2_ENABLE_PORT |= (1 << MAIN2_ENABLE_PIN);
LED3_ENABLE_PORT |= (1 << LED3_ENABLE_PIN );
LED4_ENABLE_PORT |= (1 << LED4_ENABLE_PIN );
// FIXME? It might be better to calculate the 8-bit value from the
// 16-bit tables instead of using the 8-bit ramp
// 8bit = max(1, 16bit * 255 / top)
MAIN2_PWM_LVL = PWM_GET8 (pwm1_levels, level);
LED3_PWM_LVL = PWM_GET16(pwm2_levels, level);
LED4_PWM_LVL = PWM_GET16(pwm2_levels, level);
uint16_t top = PWM_GET16(pwm_tops, level);
while(actual_level && (PWM_CNT > (top - 32))) {}
PWM_TOP = top;
if (! actual_level) PWM_CNT = 0;
}
// 8/16/16 wiring, mix 16+16
void set_level_led34a_blend(uint8_t level) {
MAIN2_ENABLE_PORT &= ~(1 << MAIN2_ENABLE_PIN); // turn off unused LEDs
PWM_DATATYPE warm_PWM, cool_PWM;
PWM_DATATYPE brightness = PWM_GET16(pwm2_levels, level);
PWM_DATATYPE top = PWM_GET16(pwm_tops, level);
uint8_t blend = cfg.channel_mode_args[channel_mode];
calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, top, blend);
if (warm_PWM > 0) LED3_ENABLE_PORT |= (1 << LED3_ENABLE_PIN);
if (cool_PWM > 0) LED4_ENABLE_PORT |= (1 << LED4_ENABLE_PIN);
LED3_PWM_LVL = warm_PWM;
LED4_PWM_LVL = cool_PWM;
while(actual_level && (PWM_CNT > (top - 32))) {}
PWM_TOP = top;
if (! actual_level) PWM_CNT = 0;
}
// 16/16/8 wiring, mix 16+8
void set_level_led34b_blend(uint8_t level) {
LED4_ENABLE_PORT &= ~(1 << LED4_ENABLE_PIN ); // turn off unused LEDs
const uint16_t top = 2047;
uint16_t warm_PWM, cool_PWM; // 11 bits, 8 bits
uint8_t blend = cfg.channel_mode_args[channel_mode];
uint16_t brightness = PWM_GET8(pwm1_levels, level);
if (0 == brightness) brightness = 1;
brightness = brightness << 3;
calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, top, blend);
// adjust to halfway between 8-bit steps
warm_PWM -= 4;
if (warm_PWM > top) warm_PWM = 0;
if (cool_PWM > 0) MAIN2_ENABLE_PORT |= (1 << MAIN2_ENABLE_PIN);
if (warm_PWM > 0) LED3_ENABLE_PORT |= (1 << LED3_ENABLE_PIN);
MAIN2_PWM_LVL = (uint8_t)(cool_PWM >> 3);
LED3_PWM_LVL = warm_PWM;
//while(actual_level && (PWM_CNT > (top - 32))) {}
PWM_TOP = top;
if (! actual_level) PWM_CNT = 0;
}
void set_level_hsv(uint8_t level) {
RGB_t color;
uint8_t h = cfg.channel_mode_args[channel_mode];
uint8_t s = 255; // TODO: drop saturation at brightest levels
uint8_t v = PWM_GET8(pwm1_levels, level);
color = hsv2rgb(h, s, v);
if (color.r > 0) MAIN2_ENABLE_PORT |= (1 << MAIN2_ENABLE_PIN);
if (color.g > 0) LED3_ENABLE_PORT |= (1 << LED3_ENABLE_PIN );
if (color.b > 0) LED4_ENABLE_PORT |= (1 << LED4_ENABLE_PIN );
MAIN2_PWM_LVL = color.r;
LED3_PWM_LVL = color.g;
LED4_PWM_LVL = color.b;
//while(actual_level && (PWM_CNT > (255 - 32))) {}
PWM_TOP = 255;
if (! actual_level) PWM_CNT = 0;
}
// calculate a 3-channel "auto tint" blend
// (like red -> warm white -> cool white)
// results are placed in *a, *b, and *c vars
// level : ramp level to convert into 3 channel levels
// (assumes ramp table is "pwm1_levels")
void calc_auto_3ch_blend(
uint16_t *a, // red
uint16_t *b, // warm
uint8_t *c, // cool
uint8_t level) {
// led4=red, led3=warm
uint16_t vpwm = PWM_GET16(pwm2_levels, level);
// main2=white, 8-bit
uint8_t vpwm8 = PWM_GET8 (pwm1_levels, level);
// tint goes from 0 (red) to 127 (warm white) to 255 (cool white)
uint8_t mytint;
mytint = 255 * (uint16_t)(level+1) / RAMP_SIZE;
uint8_t falling=0, rising=0;
if (level < (RAMP_SIZE/2))
falling = 255 - triangle_wave(mytint);
else
rising = 255 - triangle_wave(mytint);
// TODO: make "a" drop to zero sooner, and "c" start ramping up later
// red is high at 0, low at 255 (linear)
*a = (((PWM_DATATYPE2)falling
* (PWM_DATATYPE2)vpwm) + 127) / 255;
// warm white is low at 0 and 255, high at 127 (linear triangle)
*b = (((PWM_DATATYPE2)triangle_wave(mytint)
* (PWM_DATATYPE2)vpwm) ) / 255;
// cool white is low at 0, high at 255 (linear)
*c = (uint8_t)(
(((PWM_DATATYPE2)rising
* (PWM_DATATYPE2)vpwm8) + 127) / 255
);
}
// 3-channel "auto tint" channel mode
void set_level_auto3(uint8_t level) {
uint16_t a, b;
uint8_t c;
calc_auto_3ch_blend(&a, &b, &c, level);
// pulse frequency modulation, a.k.a. dynamic PWM
uint16_t top = PWM_GET(pwm_tops, level);
if ((a > 0) || (0 == level)) // don't turn off at bottom level
LED4_ENABLE_PORT |= (1 << LED4_ENABLE_PIN );
else LED4_ENABLE_PORT &= ~(1 << LED4_ENABLE_PIN );
if (b > 0) LED3_ENABLE_PORT |= (1 << LED3_ENABLE_PIN );
else LED3_ENABLE_PORT &= ~(1 << LED3_ENABLE_PIN );
if (c > 0) MAIN2_ENABLE_PORT |= (1 << MAIN2_ENABLE_PIN);
else MAIN2_ENABLE_PORT &= ~(1 << MAIN2_ENABLE_PIN);
LED4_PWM_LVL = a; // red
LED3_PWM_LVL = b; // warm
MAIN2_PWM_LVL = c; // cool
while(actual_level && (PWM_CNT > (255 - 32))) {}
PWM_TOP = top;
if (! actual_level) PWM_CNT = 0;
}
///// "gradual tick" functions for smooth thermal regulation /////
bool gradual_adjust(uint8_t main2, uint16_t led3, uint16_t led4) {
GRADUAL_ADJUST_SIMPLE(main2, MAIN2_PWM_LVL);
GRADUAL_ADJUST_SIMPLE(led3, LED3_PWM_LVL );
GRADUAL_ADJUST_SIMPLE(led4, LED4_PWM_LVL );
if ((main2 == MAIN2_PWM_LVL)
&& (led3 == LED3_PWM_LVL )
&& (led4 == LED4_PWM_LVL )) {
return true; // done
}
return false; // not done yet
}
bool gradual_tick_main2(uint8_t gt) {
uint8_t main2 = PWM_GET8(pwm1_levels, gt);
return gradual_adjust(main2, 0, 0);
}
bool gradual_tick_led3(uint8_t gt) {
uint16_t led3 = PWM_GET16(pwm2_levels, gt);
return gradual_adjust(0, led3, 0);
}
bool gradual_tick_led4(uint8_t gt) {
uint16_t led4 = PWM_GET16(pwm2_levels, gt);
return gradual_adjust(0, 0, led4);
}
bool gradual_tick_all(uint8_t gt) {
uint8_t main2 = PWM_GET8 (pwm1_levels, gt);
uint16_t led3 = PWM_GET16(pwm2_levels, gt);
uint16_t led4 = PWM_GET16(pwm2_levels, gt);
return gradual_adjust(main2, led3, led4);
}
// 8/16/16 wiring, mix 16+16
bool gradual_tick_led34a_blend(uint8_t gt) {
PWM_DATATYPE warm_PWM, cool_PWM;
PWM_DATATYPE brightness = PWM_GET16(pwm2_levels, gt);
PWM_DATATYPE top = PWM_GET16(pwm_tops, gt);
uint8_t blend = cfg.channel_mode_args[channel_mode];
calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, top, blend);
return gradual_adjust(0, warm_PWM, cool_PWM);
}
// 16/16/8 wiring, mix 16+8
bool gradual_tick_led34b_blend(uint8_t gt) {
const uint16_t top = 2047;
uint16_t warm_PWM, cool_PWM; // 11 bits, 8 bits
uint8_t blend = cfg.channel_mode_args[channel_mode];
uint16_t brightness = PWM_GET8(pwm1_levels, gt);
if (0 == brightness) brightness = 1;
brightness = brightness << 3;
calc_2ch_blend(&warm_PWM, &cool_PWM, brightness, top, blend);
// adjust to halfway between 8-bit steps
warm_PWM -= 4;
if (warm_PWM > top) warm_PWM = 0;
// convert to 8-bit
cool_PWM = (uint8_t)(cool_PWM >> 3);
return gradual_adjust(cool_PWM, warm_PWM, 0);
}
bool gradual_tick_hsv(uint8_t gt) {
// figure out what exact PWM levels we're aiming for
RGB_t color;
uint8_t h = cfg.channel_mode_args[channel_mode];
uint8_t s = 255; // TODO: drop saturation at brightest levels
uint8_t v = PWM_GET8(pwm1_levels, gt);
color = hsv2rgb(h, s, v);
return gradual_adjust(color.r, color.g, color.b);
}
bool gradual_tick_auto3(uint8_t gt) {
// figure out what exact PWM levels we're aiming for
uint16_t red, warm;
uint8_t cool;
calc_auto_3ch_blend(&red, &warm, &cool, gt);
return gradual_adjust(cool, warm, red);
}
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