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/*
* Baton: Olight Baton-like UI for SpaghettiMonster.
*
* Copyright (C) 2017 Selene ToyKeeper
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "hwdef-Emisar_D4.h"
#define USE_LVP
#define USE_THERMAL_REGULATION
#define USE_DELAY_MS
#include "spaghetti-monster.h"
// FSM states
uint8_t off_state(Event event, uint16_t arg);
uint8_t steady_state(Event event, uint16_t arg);
uint8_t lockout_state(Event event, uint16_t arg);
// brightness control
uint8_t memorized_level = 1;
uint8_t actual_level = 0;
#ifdef USE_THERMAL_REGULATION
uint8_t target_level = 0;
#endif
// moon + ../../bin/level_calc.py 2 6 7135 18 10 150 FET 1 10 1500
uint8_t pwm1_levels[] = { 3, 18, 110, 255, 255, 255, 0, };
uint8_t pwm2_levels[] = { 0, 0, 0, 9, 58, 138, 255, };
#define MAX_LEVEL (sizeof(pwm1_levels)-1)
// set LED brightness
void set_level(uint8_t lvl) {
actual_level = lvl;
PWM1_LVL = pwm1_levels[lvl];
PWM2_LVL = pwm2_levels[lvl];
}
uint8_t off_state(Event event, uint16_t arg) {
// turn emitter off when entering state
if (event == EV_enter_state) {
go_to_standby = 1; // sleep while off (lower power use)
return EVENT_HANDLED;
}
// hold (initially): go to lowest level, but allow abort for regular click
else if (event == EV_click1_press) {
set_level(0);
return EVENT_HANDLED;
}
// hold (longer): go to lowest level
else if (event == EV_click1_hold) {
set_state(steady_state, 0);
return EVENT_HANDLED;
}
// 1 click (before timeout): go to memorized level, but allow abort for double click
else if (event == EV_click1_release) {
set_level(memorized_level);
return EVENT_HANDLED;
}
// 1 click: regular mode
else if (event == EV_1click) {
set_state(steady_state, memorized_level);
return EVENT_HANDLED;
}
// 2 clicks: highest mode
else if (event == EV_2clicks) {
set_state(steady_state, MAX_LEVEL);
return EVENT_HANDLED;
}
// 4 clicks: soft lockout
else if (event == EV_4clicks) {
set_state(lockout_state, 0);
return EVENT_HANDLED;
}
return EVENT_NOT_HANDLED;
}
uint8_t steady_state(Event event, uint16_t arg) {
// turn LED on when we first enter the mode
if (event == EV_enter_state) {
// remember this level, unless it's moon or turbo
if ((arg > 0) && (arg < MAX_LEVEL)) memorized_level = arg;
// use the requested level even if not memorized
#ifdef USE_THERMAL_REGULATION
target_level = arg;
#endif
set_level(arg);
return EVENT_HANDLED;
}
// 1 click: off
else if (event == EV_1click) {
set_state(off_state, 0);
return EVENT_HANDLED;
}
// 2 clicks: go to/from highest level
else if (event == EV_2clicks) {
if (actual_level < MAX_LEVEL) { // go to turbo
memorized_level = actual_level; // in case we're on moon
#ifdef USE_THERMAL_REGULATION
target_level = MAX_LEVEL;
#endif
set_level(MAX_LEVEL);
}
else { // return from turbo
#ifdef USE_THERMAL_REGULATION
target_level = memorized_level;
#endif
set_level(memorized_level);
}
return EVENT_HANDLED;
}
// hold: change brightness
else if (event == EV_click1_hold) {
if ((arg % HOLD_TIMEOUT) == 0) {
memorized_level = (actual_level+1) % (MAX_LEVEL+1);
#ifdef USE_THERMAL_REGULATION
target_level = memorized_level;
#endif
set_level(memorized_level);
}
return EVENT_HANDLED;
}
#ifdef USE_THERMAL_REGULATION
// overheating: drop by 1 level
else if (event == EV_temperature_high) {
if (actual_level > 1) { set_level(actual_level - 1); }
return EVENT_HANDLED;
}
// underheating: increase by 1 level if we're lower than the target
else if (event == EV_temperature_low) {
if (actual_level < target_level) { set_level(actual_level + 1); }
return EVENT_HANDLED;
}
#endif
return EVENT_NOT_HANDLED;
}
uint8_t lockout_state(Event event, uint16_t arg) {
// stay asleep while locked
if (event == EV_tick) {
PWM1_LVL = 0; PWM2_LVL = 0; // make sure emitters are off
// sleep 1 second after user stops pressing buttons
if (arg > TICKS_PER_SECOND) { go_to_standby = 1; }
return EVENT_HANDLED;
}
// 4 clicks: exit, and turn on at "low" level
else if (event == EV_4clicks) {
set_state(steady_state, 1);
return EVENT_HANDLED;
}
return EVENT_NOT_HANDLED;
}
void low_voltage() {
// step down by one level or turn off
if (actual_level > 0) {
set_level(actual_level - 1);
#ifdef USE_THERMAL_REGULATION
target_level = actual_level; // don't let low temperature override LVP
#endif
}
else {
set_state(off_state, 0);
}
}
void setup() {
// blink when power is connected
set_level(MAX_LEVEL/2);
delay_ms(10);
set_level(0);
push_state(off_state, 0);
}
void loop() {
}
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