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authorSelene ToyKeeper2018-11-11 16:20:36 -0700
committerSelene ToyKeeper2018-11-11 16:20:36 -0700
commit4328934ed1ce704a44fef3e58d1c7090fe7aaf38 (patch)
tree7f836bb7e8f6e8aabdceee3a86ac33d3f1531bac /spaghetti-monster/fsm-events.c
parentcalibrated Sofirn SP36 config (diff)
parentUpdated RampingIOS V3 to new event API. Applied recent changes from Anduril ... (diff)
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merged event-rework branch; reduces ROM size by ~700 bytes and simplifies event system
Diffstat (limited to 'spaghetti-monster/fsm-events.c')
-rw-r--r--spaghetti-monster/fsm-events.c95
1 files changed, 31 insertions, 64 deletions
diff --git a/spaghetti-monster/fsm-events.c b/spaghetti-monster/fsm-events.c
index ee7bc97..72216ae 100644
--- a/spaghetti-monster/fsm-events.c
+++ b/spaghetti-monster/fsm-events.c
@@ -20,25 +20,8 @@
#ifndef FSM_EVENTS_C
#define FSM_EVENTS_C
-// TODO: maybe compare events by number instead of pointer?
-// (number = index in event types array)
-// (comparison would use full event content, but send off index to callbacks)
-// (saves space by using uint8_t instead of a pointer)
-// (also eliminates the need to duplicate single-entry events like for voltage or timer tick)
-
-// return 1 if (a == b), 0 otherwise
-uint8_t compare_event_sequences(uint8_t *a, const uint8_t *b) {
- for(uint8_t i=0; (i<EV_MAX_LEN) && (a[i] == pgm_read_byte(b+i)); i++) {
- // end of zero-terminated sequence
- if (a[i] == 0) return 1;
- }
- // if we ever fall out, that means something was different
- // (or the sequence is too long)
- return 0;
-}
-
void empty_event_sequence() {
- for(uint8_t i=0; i<EV_MAX_LEN; i++) current_event[i] = 0;
+ current_event = EV_none;
// when the user completes an input sequence, interrupt any running timers
// to cancel any delays currently in progress
// This eliminates a whole bunch of extra code:
@@ -49,46 +32,41 @@ void empty_event_sequence() {
uint8_t push_event(uint8_t ev_type) {
ticks_since_last_event = 0; // something happened
- uint8_t i;
- //uint8_t prev_event = 0; // never push the same event twice in a row
- for(i=0; current_event[i] && (i<EV_MAX_LEN); i++) {
- // this doesn't actually seem to be necessary any more...
- //prev_event = current_event[i];
+
+ // only click events are sent to this function
+ current_event |= B_CLICK;
+
+ // handle button presses
+ if (ev_type == B_PRESS) {
+ // set press flag
+ current_event |= B_PRESS;
+ // increase click counter
+ if ((current_event & B_COUNT) < (B_COUNT-1)) {
+ current_event ++;
+ }
+ return 1; // event pushed, even if max clicks already reached
+ // (will just repeat the max over and over)
}
- //if ((i < EV_MAX_LEN) && (prev_event != ev_type)) {
- //if (prev_event != ev_type) {
- if (i < EV_MAX_LEN) {
- current_event[i] = ev_type;
+ // handle button releases
+ else if (ev_type == B_RELEASE) {
+ // clear the press flag
+ current_event &= (~B_PRESS);
+ // if a "hold" event just ended, set the timeout flag
+ // to indicate that the event is done and can be cleared
+ if (current_event & B_HOLD) { current_event |= B_TIMEOUT; }
return 1; // event pushed
- } else {
- // TODO: ... something?
}
- return 0; // no event pushed
-}
-// find and return last action in the current event sequence
-/*
-uint8_t last_event(uint8_t offset) {
- uint8_t i;
- for(i=0; current_event[i] && (i<EV_MAX_LEN); i++);
- if (i == EV_MAX_LEN) return current_event[EV_MAX_LEN-offset];
- else if (i >= offset) return current_event[i-offset];
- return 0;
-}
-*/
+ return 0; // unexpected event type
-inline uint8_t last_event_num() {
- uint8_t i;
- for(i=0; current_event[i] && (i<EV_MAX_LEN); i++);
- return i;
}
-void append_emission(EventPtr event, uint16_t arg) {
+void append_emission(Event event, uint16_t arg) {
uint8_t i;
// find last entry
for(i=0;
- (i<EMISSION_QUEUE_LEN) && (emissions[i].event != NULL);
+ (i<EMISSION_QUEUE_LEN) && (emissions[i].event != EV_none);
i++) { }
// add new entry
if (i < EMISSION_QUEUE_LEN) {
@@ -105,12 +83,12 @@ void delete_first_emission() {
emissions[i].event = emissions[i+1].event;
emissions[i].arg = emissions[i+1].arg;
}
- emissions[i].event = NULL;
+ emissions[i].event = EV_none;
emissions[i].arg = 0;
}
void process_emissions() {
- while (emissions[0].event != NULL) {
+ while (emissions[0].event != EV_none) {
emit_now(emissions[0].event, emissions[0].arg);
delete_first_emission();
}
@@ -202,7 +180,7 @@ uint8_t nice_delay_s() {
*/
// Call stacked callbacks for the given event until one handles it.
-uint8_t emit_now(EventPtr event, uint16_t arg) {
+uint8_t emit_now(Event event, uint16_t arg) {
for(int8_t i=state_stack_len-1; i>=0; i--) {
uint8_t err = state_stack[i](event, arg);
if (! err) return 0;
@@ -210,26 +188,15 @@ uint8_t emit_now(EventPtr event, uint16_t arg) {
return 1; // event not handled
}
-void emit(EventPtr event, uint16_t arg) {
+void emit(Event event, uint16_t arg) {
// add this event to the queue for later,
// so we won't use too much time during an interrupt
append_emission(event, arg);
}
-// Search the pre-defined event list for one matching what the user just did,
-// and emit it if one was found.
void emit_current_event(uint16_t arg) {
- //uint8_t err = 1;
- for (uint8_t i=0; i<(sizeof(event_sequences)/sizeof(EventPtr)); i++) {
- if (events_match(current_event, event_sequences[i])) {
- //DEBUG_FLASH;
- //err = emit(event_sequences[i], arg);
- //return err;
- emit(event_sequences[i], arg);
- return;
- }
- }
- //return err;
+ ticks_since_last_event = arg;
+ emit(current_event, arg);
}
#endif