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| author | Selene ToyKeeper | 2020-09-27 03:26:01 -0600 |
|---|---|---|
| committer | Selene ToyKeeper | 2020-09-27 03:26:01 -0600 |
| commit | 2173d1e3641ca2396a4460e5736823013e1c9357 (patch) | |
| tree | d344b0d8d4fa253ef940d563a4c233e26744412f /spaghetti-monster/fsm-misc.c | |
| parent | fixed bug: momentary bike mode could sometimes get stuck on for a few seconds... (diff) | |
| download | anduril-2173d1e3641ca2396a4460e5736823013e1c9357.tar.gz anduril-2173d1e3641ca2396a4460e5736823013e1c9357.tar.bz2 anduril-2173d1e3641ca2396a4460e5736823013e1c9357.zip | |
reworked nice_delay interrupt system and fixed some old issues:
- added set_state_deferred(), to avoid timing issues when changing state in loop()
(fixes bug where first button press after version check was sometimes ignored,
and similar issue after battcheck in simple UI)
- reduced chance of eating first button press after simple UI's battcheck,
because it spent an extra second waiting after finishing the readout,
and it wasn't intuitive for a single click to go from "post-battcheck darkness"
to "off" during that period
- made interrupt_nice_delays() happen every time the state changes, instead of
having nice_delay() explicitly check for state changes while it waits...
(because the explicit check was buggy and used more ROM)
- made nice_delay_ms() abort immediately when interrupt is set, instead of waiting
1ms before it even checks for the interrupt condition... this makes aborted
animations end a lot faster, with less visible flickering
- made blink_num() smaller and simpler, because changes listed above make it possible
- slightly changed order of events in main(), to accommodate for changes above
- fixed issue where battcheck would keep trying to blink out numbers while the user
was holding 10H for voltage config mode
- ... and reduced ROM size by about 38 bytes
Diffstat (limited to 'spaghetti-monster/fsm-misc.c')
| -rw-r--r-- | spaghetti-monster/fsm-misc.c | 34 |
1 files changed, 5 insertions, 29 deletions
diff --git a/spaghetti-monster/fsm-misc.c b/spaghetti-monster/fsm-misc.c index 82be745..15cb659 100644 --- a/spaghetti-monster/fsm-misc.c +++ b/spaghetti-monster/fsm-misc.c @@ -83,13 +83,12 @@ uint8_t blink_big_num(uint16_t num) { #endif #ifdef USE_BLINK_NUM uint8_t blink_num(uint8_t num) { - //StatePtr old_state = current_state; - #if 0 + #if 1 uint8_t hundreds = num / 100; num = num % 100; uint8_t tens = num / 10; num = num % 10; - #else // 8 bytes smaller + #else // can be smaller or larger, depending on whether divmod is used elsewhere uint8_t hundreds = 0; uint8_t tens = 0; for(; num >= 100; hundreds ++, num -= 100); @@ -102,32 +101,9 @@ uint8_t blink_num(uint8_t num) { nice_delay_ms(200); #endif - #if 0 - if (hundreds) { - if (! blink_digit(hundreds)) return 0; - if (! blink_digit(tens)) return 0; - } - else if (tens) { - if (! blink_digit(tens)) return 0; - } - if (! blink_digit(num)) return 0; - return nice_delay_ms(1000); - #else // same size :( - if (hundreds) if (! blink_digit(hundreds)) return 0; - if (hundreds || tens) if (! blink_digit(tens)) return 0; - if (! blink_digit(num)) return 0; - return nice_delay_ms(1000); - #endif - - /* - uint8_t volts, tenths; - volts = voltage / 10; - tenths = voltage % 10; - if (! blink(volts)) return; - nice_delay_ms(200); - if (! blink(tenths)) return; - nice_delay_ms(200); - */ + if (hundreds) blink_digit(hundreds); + if (hundreds || tens) blink_digit(tens); + return blink_digit(num); } #endif |
