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authorSelene ToyKeeper2023-11-02 17:16:25 -0600
committerSelene ToyKeeper2023-11-02 17:16:25 -0600
commit7cb4fe0944b839f28dfd96a88a772cd6a8b58019 (patch)
tree8d3b203f1650edc28b1f67e1589e3bc870b33fa6 /spaghetti-monster/fsm-states.h
parentadded LICENSE (GPLv3) (diff)
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reorganized project files (part 1)
(just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff)
Diffstat (limited to 'spaghetti-monster/fsm-states.h')
-rw-r--r--spaghetti-monster/fsm-states.h37
1 files changed, 0 insertions, 37 deletions
diff --git a/spaghetti-monster/fsm-states.h b/spaghetti-monster/fsm-states.h
deleted file mode 100644
index 156e6cf..0000000
--- a/spaghetti-monster/fsm-states.h
+++ /dev/null
@@ -1,37 +0,0 @@
-// fsm-states.h: State-handling functions for SpaghettiMonster.
-// Copyright (C) 2017-2023 Selene ToyKeeper
-// SPDX-License-Identifier: GPL-3.0-or-later
-
-#pragma once
-
-#include "fsm-adc.h"
-
-// typedefs
-typedef uint8_t State(Event event, uint16_t arg);
-typedef State * StatePtr;
-
-// top of the stack
-volatile StatePtr current_state;
-
-// stack for states, to allow shared utility states like "input a number"
-// and such, which return to the previous state after finishing
-#define STATE_STACK_SIZE 8
-StatePtr state_stack[STATE_STACK_SIZE];
-uint8_t state_stack_len = 0;
-
-void _set_state(StatePtr new_state, uint16_t arg,
- Event exit_event, Event enter_event);
-int8_t push_state(StatePtr new_state, uint16_t arg);
-StatePtr pop_state();
-uint8_t set_state(StatePtr new_state, uint16_t arg);
-
-// if loop() needs to change state, use this instead of set_state()
-// (because this avoids race conditions)
-volatile StatePtr deferred_state;
-volatile uint16_t deferred_state_arg;
-void set_state_deferred(StatePtr new_state, uint16_t arg);
-
-#ifndef DONT_USE_DEFAULT_STATE
-uint8_t default_state(Event event, uint16_t arg);
-#endif
-