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authorSelene ToyKeeper2017-08-25 02:14:31 -0600
committerSelene ToyKeeper2017-08-25 02:14:31 -0600
commit39b30b41f92978a3e05a8de0a416279fb35b35b1 (patch)
treeab349e516b72389820703e8eb7d4dbf4854875e6 /spaghetti-monster/spaghetti-monster.h
parentStarted on some documentation, spaghetti-monster.txt. (diff)
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Added battcheck mode to ramping-ui. It's bigger than I had hoped. :(
Added fsm-misc.*, which currently only has interruptible blink functions in it. (for blinking out numbers and such)
Diffstat (limited to 'spaghetti-monster/spaghetti-monster.h')
-rw-r--r--spaghetti-monster/spaghetti-monster.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/spaghetti-monster/spaghetti-monster.h b/spaghetti-monster/spaghetti-monster.h
index 56d03a3..3727930 100644
--- a/spaghetti-monster/spaghetti-monster.h
+++ b/spaghetti-monster/spaghetti-monster.h
@@ -34,6 +34,7 @@
#include "fsm-pcint.h"
#include "fsm-standby.h"
#include "fsm-ramping.h"
+#include "fsm-misc.h"
#include "fsm-main.h"
#if defined(USE_DELAY_MS) || defined(USE_DELAY_4MS) || defined(USE_DELAY_ZERO) || defined(USE_DEBUG_BLINK)
@@ -70,4 +71,5 @@ void loop();
#include "fsm-pcint.c"
#include "fsm-standby.c"
#include "fsm-ramping.c"
+#include "fsm-misc.c"
#include "fsm-main.c"