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simple-ui
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spaghetti-monster
/
darkhorse.c
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Age
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*
Replaced FSM_*_LAYOUT with FSM_*_DRIVER because I think it makes more sense.
Selene ToyKeeper
2017-08-30
1
-1
/
+1
*
Revert DarkHorse back to no wear-levelling.
Selene ToyKeeper
2017-08-26
1
-15
/
+15
*
Made wear-levelling work. Takes a bunch of extra ROM though.
Selene ToyKeeper
2017-08-26
1
-15
/
+15
*
Added eeprom load/save API (no wear levelling yet), verified it works in Dark...
Selene ToyKeeper
2017-08-26
1
-1
/
+36
*
Avoid suspending at weird times by deferring the call to standby mode.
Selene ToyKeeper
2017-08-26
1
-24
/
+28
*
Fixed bug: strobes could interfere with hold-from-off next time light was used.
Selene ToyKeeper
2017-08-26
1
-20
/
+24
*
Made DarkHorse always start at low when holding the button, like a real Zebra...
Selene ToyKeeper
2017-08-26
1
-24
/
+19
*
Forgot to handle beacon/strobe in LVP earlier.
Selene ToyKeeper
2017-08-26
1
-7
/
+4
*
Added beacons/strobes to DarkHorse.
Selene ToyKeeper
2017-08-26
1
-6
/
+57
*
Forgot to wrap one line for making thermal regulation optional.
Selene ToyKeeper
2017-08-26
1
-0
/
+2
*
Added DarkHorse, a clone of the ZebraLight UI.
Selene ToyKeeper
2017-08-26
1
-0
/
+290