| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | reorganized project files (part 1) | Selene ToyKeeper | 2023-11-02 | 1 | -167/+0 |
| | | | | | | (just moved files, didn't change the contents yet, and nothing will work without updating #includes and build scripts and stuff) | ||||
| * | converted Sofirn LT1-t1616 to new API, using SiteRelEnby's branch for reference | Selene ToyKeeper | 2023-10-26 | 1 | -1/+3 |
| | | | | | | | (needs further updates though, to improve ramping, since this version is basically a straight conversion of the old t85 code with 8-bit ramps) | ||||
| * | started splitting set_level(0) into its own set_level_zero(), and | Selene ToyKeeper | 2023-08-25 | 1 | -0/+1 |
| | | | | | | | | | | | | made USE_AUX_RGB_LEDS_WHILE_ON work more like the old indicator LEDs, where it gets set automatically with set_level() Using set_level_zero() reduces space used by channel modes, and simplifies code for each mode's set_level_*() functions. I measured about 220 bytes less in the emisar-d4k-3ch build this way, while also reducing the chance of bugs. | ||||
| * | converted all K9.3 builds and D4Sv2-tintramp-fet (now emisar-2ch-fet) | Selene ToyKeeper | 2023-08-03 | 1 | -0/+6 |
| | | | | | | | to multi-channel, and removed old K9.3 builds which aren't relevant any more, and old D4Sv2-tintramp builds | ||||
| * | refactored how channel modes are defined, and converted emisar-2ch build | Selene ToyKeeper | 2023-07-10 | 1 | -82/+3 |
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| * | gradual adjustments: handle 0-to-255 in one step on the way up too, not just ↵ | Selene ToyKeeper | 2023-05-30 | 1 | -1/+1 |
| | | | | | down | ||||
| * | post-off voltage display: use low brightness when torch was at moon level ↵ | Selene ToyKeeper | 2023-05-02 | 1 | -0/+2 |
| | | | | | | | | | before, and skip the voltage display after UI actions which didn't change the mode (like "Off -> 7C" to change aux LED settings) | ||||
| * | Noctigon KR4: updated to use new channel system | Selene ToyKeeper | 2023-04-29 | 1 | -0/+7 |
| | | | | | | | (also tweaked D4v2 build to match KR4 as much as possible) (also added Extended Simple UI to Hank's config) | ||||
| * | updated D4Sv2-tintramp -> Emisar 2-channel build target ... | Selene ToyKeeper | 2023-04-25 | 1 | -12/+1 |
| | | | | | | | ... and reworked how gradual_tick() works ... and updated LT1S Pro to use new method | ||||
| * | made "Ramp 3H" do momentary turbo if current channel mode has no args | Selene ToyKeeper | 2023-04-17 | 1 | -2/+6 |
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| * | switched the rest of FSM + Anduril to use SPDX license headers | Selene ToyKeeper | 2023-04-17 | 1 | -19/+3 |
| | | | | | | | | instead of full GPL headers (or all too often, nothing at all) There are a few "FIXME" entries where I'm not sure about the correct copyright. | ||||
| * | reduced ROM by ~600 bytes by moving all eeprom config values to a "cfg" struct | Selene ToyKeeper | 2023-04-16 | 1 | -32/+51 |
| | | | | | | (this also made some parts of the code cleaner) | ||||
| * | LT1S: added thermal regulation | Selene ToyKeeper | 2023-04-14 | 1 | -1/+40 |
| | | | | | | | | ... and a bunch of gradual_tick functions ... and abstracted out some of the tint calculations ... and moved some UI settings into cfg.h | ||||
| * | LT1S Pro: added dynamic PWM (much better low modes!) | Selene ToyKeeper | 2023-04-14 | 1 | -1/+1 |
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| * | refactor progress checkpoint ... got Sofirn LT1S Pro and Emisar D4v2 working | Selene ToyKeeper | 2023-04-13 | 1 | -90/+106 |
| | | | | | | with the new channel mode system ... but there's a lot more left to do | ||||
| * | added "200%" turbo on tint-ramping lights: D4S and LT1 | Selene ToyKeeper | 2021-10-31 | 1 | -17/+17 |
| | | | | | | | | | | | Normal ramp from 0% to 100% power on levels 1 to 130, then 101% to 200% power at levels 131 to 150 using both channels at maximum for turbo. When either channel would go over 100%, the extra spills over to the other channel. | ||||
| * | fixed K9.3 builds (oops, new update_tint() needed to be compiled out for K9.3) | Selene ToyKeeper | 2021-09-10 | 1 | -1/+1 |
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| * | got D4Sv2 tint ramping to work, with dynamic PWM (PFM) | Selene ToyKeeper | 2021-09-08 | 1 | -0/+8 |
| | | | | | | | | | | and (maybe) thermal regulation (untested) (also broke BLF LT1 in the process; need to fix that now) Rewrote how tint ramping works, so it provides a virtual "PWM1_LVL" for other code to use, and it translates that internally into actual hardware controls. This should, in theory, allow smooth thermal regulation (gradual_tick) to work on tint-ramp lights. | ||||
| * | moved jump start into FSM so it'll be more universal and the app won't need ↵ | Selene ToyKeeper | 2021-08-23 | 1 | -0/+10 |
| | | | | | | | | special clauses (also adjusted KR4 jump start levels a bit) | ||||
| * | got PFM / dynamic PWM actually working on Noctigon KR4 | Selene ToyKeeper | 2021-08-12 | 1 | -0/+8 |
| | | | | | | | (and also added "jump start moon" to it) (and generally finished adding dynamic PWM support to FSM) | ||||
| * | start tint at 0 instead of 128 on lights with toggle instead of ramp | Selene ToyKeeper | 2020-10-16 | 1 | -0/+4 |
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| * | reduced ROM another 12+6 bytes with more non-volatile vars | Selene ToyKeeper | 2020-07-30 | 1 | -1/+1 |
| | | | | | | (because they don't need to be volatile any more) | ||||
| * | reduced ROM size 56 bytes by making actual_level non-volatile | Selene ToyKeeper | 2020-07-29 | 1 | -1/+1 |
| | | | | | | (seems unnecessary now; doesn't change in the middle of an event handler any more) | ||||
| * | un-hardcoded 255 as the highest PWM level, and used a "PWM_TOP" value instead | Selene ToyKeeper | 2019-08-06 | 1 | -0/+3 |
| | | | | | | (should make gradual adjustments work better on devices with more than 8 bits of PWM resolution) | ||||
| * | fixed weird ramp behavior on D1S v2 (by trusting the compiler more) | Selene ToyKeeper | 2019-08-05 | 1 | -1/+4 |
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| * | fsm-ramping: made it possible to change bit depth of PWM values (8-bit or ↵ | Selene ToyKeeper | 2019-07-30 | 1 | -23/+35 |
| | | | | | 16-bit) | ||||
| * | added tint ramping power correction for middle tints | Selene ToyKeeper | 2019-05-14 | 1 | -0/+1 |
| | | | | | | (it actually needs a surprisingly large correction factor) | ||||
| * | configured lantern stepped ramp and button LED mode, set default tint to 128 ↵ | Selene ToyKeeper | 2018-12-19 | 1 | -1/+1 |
| | | | | | (balanced) | ||||
| * | Added tint ramping. Not tested yet. Also added BLF Lantern build target. | Selene ToyKeeper | 2018-09-13 | 1 | -0/+4 |
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| * | Made high levels regulate down even faster. Added missing save_config() at ↵ | Selene ToyKeeper | 2018-06-27 | 1 | -8/+8 |
| | | | | | | | | the end of, um, config modes. Fixed ramp table indentation. | ||||
| * | Move driver-specific ramp tables into the driver's config file. | Selene ToyKeeper | 2018-06-27 | 1 | -25/+17 |
| | | | | | | Added a method to allow driver configs to override default ramp tables. | ||||
| * | Added BLF GT 150-level ramp. Is a bit of a mess though. | Selene ToyKeeper | 2018-05-01 | 1 | -11/+26 |
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| * | Working toward a FW3A release now. Made strobes use Nx7135 (when available) ↵ | Selene ToyKeeper | 2017-12-11 | 1 | -1/+5 |
| | | | | | | | | instead of FET. Added some ideas. Simplified some syntax. | ||||
| * | Added dynamic underclocking to FSM, instead of doing it manually in Anduril. | Selene ToyKeeper | 2017-09-26 | 1 | -0/+2 |
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| * | Cut moon power from ~4mA to ~2.5mA by running clock at half speed on very ↵ | Selene ToyKeeper | 2017-09-24 | 1 | -1/+1 |
| | | | | | | | | | | low modes. Adjusted default FET+1 ramp to compensate for speed bump. Added define(s) for whether to blink at ramp floor/ceiling/channel edges. Lowered default moon level to 1, since slower speed makes it brighter and more stable. | ||||
| * | Added FW3A driver support to FSM and Anduril. | Selene ToyKeeper | 2017-09-22 | 1 | -6/+6 |
| | | | | | | | Made lightning storm mode look a bit more like real lightning. Minor refactoring on how single-option config modes save state. | ||||
| * | Made thermal regulation adjust smoothly (1 PWM step at a time) to make ↵ | Selene ToyKeeper | 2017-09-09 | 1 | -0/+7 |
| | | | | | | | | | | | | adjustments less noticeable. Added set_level_gradually() and gradual_tick() to ramping lib. Not terribly happy with it yet, but it at least works in practice. Added extra thermal regulation checks because I was running into stupid behavior in edge cases. Increased lowest thermal stepdown level to MAX_LEVEL/3 because it was going down way too low before. (is still pretty low, but not quite as bad) | ||||
| * | Adjusted default 2-channel 150-step ramp to start at 1/255. | Selene ToyKeeper | 2017-08-27 | 1 | -1/+6 |
| | | | | | | (this makes the newly-configurable moon mode able to work on pretty much any hardware) | ||||
| * | Added a ramping UI example. | Selene ToyKeeper | 2017-08-24 | 1 | -6/+79 |
| | | | | | | Added ramping support in general. | ||||
| * | Renamed from RoundTable to SpaghettiMonster (FSM). | Selene ToyKeeper | 2017-08-19 | 1 | -0/+26 |
